Explanation:
Frequency determines pitch: higher frequency ⇒ higher pitch (e.g., whistle vs drum). Loudness depends on amplitude; quality (timbre) on waveform/harmonics; speed on medium properties (density, elasticity). This is a fundamental characteristic of sound perception. Memory aid: 'Frequency → Pitch; Amplitude → Loudness'. Competitive exams often test these distinctions to identify misconceptions. Note: Speed of sound is independent of frequency in a given medium (non-dispersive for audible sound in air). Always link physical quantities to perceptual attributes correctly.
Explanation:
Time for to-and-fro: t = 2d/v ≥ 0.1 s ⇒ d ≥ vt/2 = 340×0.1/2 = 17 m. Minimum distance for brain to distinguish echo from original sound. Memory tip: 'd_min = v×persistence/2'. Application of sound reflection with human perception limit, common in competitive exam numericals.
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